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Shadowgrounds Level Editor Menu

 Level Editor Sections How To Use The Level Editor
 Level Editor Home Part 1:Getting Started
 Downloads Part 2:Terrain mode explained
 Installation and Mod Setup Part 3:Scene mode explained
 Creating Missions & Campaigns Part 4:Objects mode explained
 Mission Basics
Part 4b:Creating buildings with blocks  
 Tutorials Part 5:Buildings mode explained
 Troubleshooting Part 6:Units/Scripts mode explained
Distributing Mods
Part 7:Lights mode explained


Part 4b: Using blocks to create buildings

Editor buttons objects
Objects features tools that allow you to insert and edit various objects such as building blocks, fences, boxes, walls, outdoor environment and much more. This will become very familiar because you will spend most of your mission editing time with Objects.

Editor menu objects Blocks were created specifically for mod purposes. Basically you can create simple buildings with the blocks and some imagination.

You may notice that there is no "end block" for the wall blocks. You can get by this problem by using some other objects at the end or at corners. A good example would be the moreinfo object, as displayed below:



New controls for Objects mode:

* PageUp and PageDn raise or lower the height of a selected object
* Arrow keys move objects (when object is selected)
* Mouse click selects an object (and deselects)
* Mouse wheel up rotates an object
* Mouse wheel down "snaps" the object to the nearest 45 degrees (great for "grid" editing)
* Z, X (held) + Mouse wheel up rotates an object on different axises (Z and X)
* R resets the object (all rotations, heights etc)



Shadowgrounds Level Editor Menu

 Level Editor Sections How To Use The Level Editor
 Level Editor Home Part 1:Getting Started
 Downloads Part 2:Terrain mode explained
 Installation and Mod Setup Part 3:Scene mode explained
 Creating Missions & Campaigns Part 4:Objects mode explained
 Mission Basics
Part 4b:Creating buildings with blocks  
 Tutorials Part 5:Buildings mode explained
 Troubleshooting Part 6:Units/Scripts mode explained
Distributing Mods
Part 7:Lights mode explained





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